2D character Zombie Man with a sickle.
- Idle (stand)
- Walk and Hit
Character rendered from 8 directions every 45 degrees. Camera also 45 degrees to the ground.
Created for isometric 2D games.
Character is about 120 pixels height.
Blood and dust effects added.
Character can be used as a man, mad mad, sextant, zombie, warrior.
Ready for use.
Also exported for UNITY game engine. Packed into sprite sheets using TexturePacker. Packed very efficiently into PNG sprite sheets. Prefabs created. To see animations just open scene and press play.