This is a 2D animated cowboy character for isometric 2D games made for top-down scrolling isometric games to use as an enemy. They are rendered from 5 angles.
The pack includes small and big separate frame sequences. - the small character is about 110 pix high and the big character is about 400 pix high.
- walk (30 frames)
- shoot (30 frames)
- death (140 frames)
Frame sequences are packed for UNITY game engine using TexturePacker software. They are packed into POT (Power Of Two) sprite sheets. Each animation is packed in FF (full frame), HF (half frame) and QF (quarter frame) variations.