This is an open-source prototype of both a "match 3" game and an old-school RPG with an infinite hallway and items to collect. These templates focus on modular design and project organization.
Check out this series of videos where Michael Wilson and Charles McKeever discuss the project and ways to approach creating a game.
This is the first part of Ponywolf's series of projects which aim to help new developers use Corona while also sharing solid game design concepts. Part 2 is Sticker Knight Platformer and Part 3 is Endless Sk8boarder.